Settings:Graphics

The graphics settings affects every characters you play, and allows you to improve the game performance.

Display

 * Use Fullscreen: change between windowed mode and fullscreen.
 * NOTE: fullscreen mode gives better performance.


 * Fullscreen Resolution: the resolution used on fullscreen mode


 * Max Framerate: the framerate that the game will use.
 * NOTE: high framerates will reduce the game performance.


 * ​Windowed Fullscreen: this will make the game fill the screen in window mode, so you'll have the window mode advantages in a "fake" fullscreen.
 * NOTE: activating or deactivating this option will shut down the client and the player has to restart it manually.


 * Show Window Frame: when active, it will remove the standard frame added by Windows. It doesn't work on fullscreen mode.
 * NOTE: activating this will remove the standard Windows buttons on the window title, and you will be unable to resize the game window.


 * Brightness: this is the gamma ratio of the game. Change this if you think that the game is too dark/bright for your eyes.

World/Environment

 * Show Foliage: this option show/hide the tree foliage and ship sails. You can also use the related action to toggle this option.


 * Show Mob Shadows: show/hide the shadows for players/creatures.


 * Enable V-Sync: fixes the tearing effect that may happen on certain screens. This option can be turned off if your monitor has a frequency of 60Hz or higher.
 * NOTE: if active, it will reduce the game performance.


 * Enable Hardware Death Effect: enables an hardware-accelerated screen effect when dead.
 * NOTE: if active, it will reduce the game performance while you are dead, but it will improve the visual quality.


 * Particle Detail: the quality of the particle effects used by spells and few other special effects.
 * NOTE: the performance will reduce based on how high you set this, especially in cases where you have a lot of particle effects (like against Corgul).


 * Particle Filter: which particle you want to see: player/target, party/target, all or none.
 * NOTE: filtering the particle will reduce the amount of effects you have on screen and you will improve the game performance as well.


 * Idle Animation: turn on/off the animations of the characters standing still around you.
 * NOTE: this option requires the client restart in order to be active.


 * Animation: how often you want the characters around you to play animations.
 * NOTE: an higher frequency reduces the game performance.